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chrisbtreats

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A member registered Dec 22, 2019 · View creator page →

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I really liked the art and music. Love the idea for animal rescue too. Felt desperate trying to save the dog, really glad friendly fire not a thing because I kicked zombies near the dog lol.

Wasn't sure what would cause the nuclear rating to go up, guessing if touched the radiation zones or if take too long to rescue the animals like a timer.

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I really love the music here, really cool way of choosing adventure with choices popping up. The text was really nicely written like poetry.

Also like how the music changed depending on status allocated and where you're at in level. 

Really liked seeing past corposes too, reminds me of how in dark souls you see other players playing their own world, or seeing the markings on ground.

Great job on this.


(Deleted duplicate comment, meant to submit once, but complained that rating wasn't saved.)

Thank you! You could find more of her art here: https://www.instagram.com/renee.alexandra_/

We will be tweaking the game further but out of curiosity, were you able to hatch the griffon and see the art of it as you played? I had in the back of my mind that how to hatch and that you had to wasn't clear. The egg  breaks if move around with it too long, was how I tried to clue in that needs to hatch first.

And yeah adding sound effects and music was on the list if we had time by the end of it, but it was just the 2 of us, her doing the art and animation and me putting it together in unity and programming. Definitely will add music in future.