dude im blorbing so hard rn…
ChrisFurry
Creator of
Recent community posts
states and animations are in the enum,
for super you would literally just add 'superform = 0' to the create event.
i suggest you start reading up on this GameMaker Studio 2 Language Reference
Very simple. (sorry i didnt get notified of this one for some reason)
1, never use drag and drop lol
it seems easier but trust me it isnt, in GM1 its automatically drag and drop but there are code blocks.
2, it's quite simple to make super sonic actually, you create a variable for it, like for example, literally just 'super', then you make it so any code that damages you doesnt work when super, and make sonic's speed faster when super.
Sorry if my explaining things confuses you, i've never been good at explaining how things work lol.
I have no idea why that's happening, when i opened it, it was completely fine.
The camera and effects object should be blank, as with effects it changes sprites depending on what sprite it's created with.
The camera is just suppose to be blank.
Your version of Gamemaker 2 could be corrupt, or it could be some dumb BS with the trail version, but I dont know. Try and buy the full version of Gamemaker 2 if you can, otherwise I have no idea how to help.
But just so everyone knows, I am updating the engine.
I don't understand, yet I haven't made any updates to it so, yeah here's this, dm me a video or gif of the problem: ChrisFurry#2005 (I don't know how to dm on Itch.io)
Also try to buy GM2 if you can, I'm pretty sure the trail expires in like only a few days. I understand it costs a lot of money but it's usually worth it.
Edit: Sorry my reply took so long, Itch.io takes forever to notify me of comments