Yep, happy to help! :) If you end up getting the zines, you'll only get the slim zine PDFs. But you can send me a pic of your purchase (christian.eichhorn.dmg@gmail.com) and I'll send you DTRPG codes so you get access to the full hardcover PDFs as well. :)
Christian Eichhorn
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I think almost everything cut is in Refuse besides a few encounters. I whittled it down from d100 (overland and city) encounters to d88. But I also gave everything a once-over. So that at the end of the day, the people who have the original hardcovers still have some special things and not just an inferior version (but it being a hardcover in of itself is also a plus I guess). :)
Hey! Just FYI, Down Bad is now finally out. If you want a copy, you can grab it here in the Soulmuppet shop. Have fun! :)
Hey! So, finally, I'm happy to report that Down Bad is publically available. If you want a zine, you can get it here in the Soulmuppet shop. Thanks! :)
Hey ExcessiveSkin (nice nick ;D)!
If you backed Leviathan, there's a high chance you'll be able to grab Death&Taxes as an addon once that goes to the PledgeBox stage. But we'll also look into making the PledgeBox for Death&Taxes public this time for late backers. And the first straight-up public copies should be available in around 8 weeks in the Beyond Cataclysm shop (https://beyondcataclysm.co.uk/).
And thanks for the interest and picking up my other stuff too :)
~Christian
tl;dr: The AI legacy version features six images created by the Midjourney AI which I replaced for the revised version.
Of course! I created the original (AI) version not long after the Midjourney release and I was blown away by the images it created. So the AI legacy version features six (slightly to heavily altered) images created by AI. Because the whole AI topic took a turn for the worse, I've not used AI after gutter_PVNKS and I released a new version that replaced the AI images with art by Kim Petterson. So if you're looking for an "AI time capsule" you can go for the AI version. Otherwise, I recommend the new version :)
That sounds like a great crossover you fashioned there :D
Regarding the femur, that's a great question. To give you a simple answer, the "indestructible" only refers to it breaking when you fumble an attack roll. That can't happen. So out of combat, you can rule that it can be ground down in a mill or something (if you want to). Otherwise, to give it a bit more flavor, I suggest that you must bath the femur in the blood of an innocent to make it brittle for 1 day during which you can destroy it :)
Fun fact: (I think) Johan Nohr came up with that. For fun, I tagged the Mörk Borg Twitter account with the picture of the half-troll and asked how they are made. I believe "when a half-dead troll with a belly full of half-dead humans gets a chance to heal" was pretty much the verbatim answer :D So in my mind, when a troll swallows a human alive and only has a few HP left, they fuse to become a half-troll.
Hey Psoderberg! Down Bad is coming at you at glacial speeds. It's been lying around in the warehouse for about 2 months now, waiting for everything to be in place to start the Kickstarter fulfillment. To give you an ETA, probably around the end of Mai (hopefully), but at the very latest in June.
And thanks for the interest :)
Yes, of course, always happy to have some references appear elsewhere :) And that sounds like a cool idea!
Coincidentally, I started working on the new version a few days ago, and it will be my next project to appear on Kickstarter. I hope to have the new PDF available in around 3 weeks. It'll have additional content, including some retroactive Pirate Borg compatibility options.
Yeah, the characters who choose to become rats will definitely need a new class ;) For those interested, here's a link to Nicholas's class: https://nicholas2884.itch.io/rat-king-mork-borg-class
Really? Maybe I just have set it up wrong (but I don't think so because others were complaining about this in the Itch forum as well.) For example, if you look at the Vaults here, it has three ratings: https://christianeichhorn.itch.io/the-vaults-of-torment
Two of those are just ratings, one is a review. And I don't think you can see the actual review text anywhere, that's why I manually copied it into the description.
But if there is a way, let me know, I'm not an Itch pro and it doesn't have the most intuitive GUI.
Hey! Happy you like it, and thanks for the feedback :D
So, the intention is that whenever you step through a door, you immediately roll for how many doors are in the new room (after determining what's in the room). Exactly for the reason I think you pointed out, namely that you know where to go if you want to "run through" the room. But re-reading it, maybe I should indeed change the order so that you roll for doors before rolling what's in the room.
I was actually thinking just today that I want to revisit Neon Borg, improve it a bit, and get it into print in the final zine of the year. So if you have any other pointers, even minor ones, feel free to post them so I can consider them for the possible print :)
Thanks mate! :) If everything goes according to my current plan, around the end of the year, I'll release an improved and extended version. It'll be renamed to "Leviathan" once it's done.
PS: My plan changed a bit, there will only be an improved and streamlined version coming in 2024, but no new content.
PS: I just noticed you can grab the official one of a Twitter post, but probably not at the perfect resolution: https://twitter.com/MorkBorg/status/1457023545003941888?s=20
There's the official character sheet included in the CY_BORG PDF version: https://www.drivethrurpg.com/product/393473
Other than that, not that I know of! But maybe I'll make one, it's a cool idea. If I do, I'll release it on itch as well. :)