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ChristianoSantos

17
Posts
3
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7
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A member registered May 07, 2018 · View creator page →

Creator of

Recent community posts

Great. Which plugin are you using? Or did you write your own code for it? Is it on MV or MZ?

Thanks, buddy! :)

Hi, congratz pal!

One question: do you resize sprites manually or use any plugin/software?

Currently, I'm resizing each sprite manually and it takes some time in a game with only 10 or 12 characters.

No problem, now you can use some time to learn and improve. Don't forget to release new versions of your game and call me to play it. :-)

Hi,  Rorybabory!

I don't know if it was a problem about my hardware setup or game file version, but I didn't get to play it. I mean, I see an "accuracy bar" and I can click in phone icon, but nothing happens (just a third white rectangle appears).

No sounds, no game over, no game win. :-(

My suggestion: remember yourself you can send a game with more than 03 hours of dev time - your game can participate, just can't receive 1st place. For example, I sent my game with 07 hours of dev time.

It's better spending more time than sending a game without some gameplay mechanics.


My best wish for your project and I expect to play it again.

Hey, Strzyga, I like your game concept!

It has a simple but funny gameplay, a good art style and sounds/music fit perfectly. I really liked it.

In order to help you to improve it, I suggest to "stick" more with the theme (phone call). For example, for each level, before starting time you can put a ringtone and a random dad's sentence (something like, "Hey, Junior! Come to see this cosplay show!". And you can consider that maze like a big mall and include some "obstacles" - people, shopping carts, pets etc.

You're going to right track, so... keep up the good work!

Congratulations! I liked your art style, but music is a little loud. You can reduce music volume a little and check what is happening when running in itch.io - it sounds several sounds are overlaping.

Congratulations for your game! I like the art style, but I miss some character animation. Nothing much sophisticated, because your game should keep that unique style.

Thanks TimeAzul!

I expect to finish this game in next two weeks.

Hi DenisARAS, thanks for playing my game!

It's a short game - when full it'll have five acts, with 20~30min gameplay. Currently, it has only three acts. I intend to finish it this year still. I hope!

Hi, @helloar14! I'm interested to use your software to create character portraits for my games. But, I have some doubts, if you can help me, I'd be very glad:

1. I didn't understand its license. What can I do with it? Can I use portraits generated in my (free or commercial) games? Should I attribute/mention you/your software created those graphics? Are Steam and Itch.io licenses identical?

2. What kind of expressions (joy, fear, angry, etc.) can it create?

3. Currently, how many variations (male/female/mob, hair, etc.) can it create?

4. If you have an e-mail address, I'd like to ask other things too.  :-)

Thanks. We intend to improve truck movement (but I like its drifting :) ).

Thanks. We (another member has participated too) intend to work more in this game, improving it, and your suggestion will be very useful!