Good luck human!
Christopher Yabsley
Creator of
Recent community posts
I am honestly surprised how undying this game is, it was suppossed to be a silly 6 week jam game, yet it seems to resonate so well with people. I have been tinkering with a design doc for something more fleshed out and do dream of getting to it at some point. The truth is im also working full time as a developer these days, so not a lot of time for side projects sadly.
Thank you for the comment, I really appreciate the love this game has garnered.
Hello! Thanks so much for playing, your playthrough was hilarious. Honestly all the problems you encountered are limitations of the janky engine we were required to use for the jam.
The jam also required us to only build 5 levels, which is why it’s short. Once the jam is over I could extend it but the engine only supports 5 monsters so it would just be stretching the same content over a longer duration. Realistically to make the game bigger it would need to be moved out of RGM and into Unity.
Thanks for the play through! Good luck building your channel, you will gather subs in no time, you’re too funny.