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cicidigital

21
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A member registered Jun 06, 2024 · View creator page →

Creator of

Recent community posts

ty so much janeware! i was already able to replicate and patch the bug, this will be fixed in the next update <3

hi - so sorry you had this bug! only one other person has actually seen this bug as far as i'm aware, so if you do manage to replicate it, please let me know so i can get it fixed for the next version <3

sorry to hear that - please let me know if you can have further details or can find a reliable way to replicate this bug and i'll have it patched right quick <3

ty for the feedback - totally get what you're saying. i'm simmering on a card & content update right now and i could totally use some ideas like this for some secondary archetypes that would make the game more interesting!

thanks so much <3

love it!!!!!

so sorry you're having trouble! i haven't been able to replicate this on my machine but i'll look into it, thanks so much for keeping up with the project <3

had the best time meeting you two, you and your daughter were so cute!! thanks for playing + supporting!!

fixed - thank you!!

wow, awesome, i'll have to try it... can't wait to check out ratatoskr as well :D ty!

such a high compliment, thank you so much!!!! i would love to expand the game to more levels in the future

thanks so much! i will def be checking out your submission as well <3

this game is so rad and oozes so much style omg... i loved it! i managed to beat it as well :D

super super awesome work, i managed to beat the game with S ranking :D


i wish i could have spent my honey bucks to get more slots to make more mead/honey cake at the same time!

this game is so rad, and it looks GORGEOUS!!! great job yall!

<3 <3 THANK YOUUU

thanks ryan!!! :D

SO COOL!! i tried to create an infinite when i was making the game but couldn't manage it. if you remember, which cards did you pull it off with?

thank you so much wren!

thanks so much ben, this super thoughtful feedback :D


i have noticed the first round is always the same, i considered adding a special card to the deck at the start but couldn't balance it before the deadline (same reason i didn't add starter decks - just out of the scope basically)


as for the "freebie" style cards, this game is heavily inspired by the board game dominion which revolves a lot around "cantrip" cards which are free to play and provide a small benefit. in this game, the "cost" is simply adding them to your deck. i think you might be right though, perhaps they are a little overtuned :)


i love your idea about the trade off cards as well, i think that would add a lot to the game! i would definitely like to make the choices between cards more meaningful. i can definitely tell from your comment you played a bunch and that means the world <3 i will def use these ideas to improve the game!!

thank you!! <3