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cin89898

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A member registered Nov 19, 2021

Recent community posts

Really love the new updates! 

Is it just me, or does the game not recognize how many goldfish you've swallowed? Mine always stays at zero?

In my opinion the fish spawn rate later in the run gets a little crazy.

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Personally, I like the difficulty. It makes the game feel much more intense and you have to be really careful about keeping an eye on the pred and making sure a student is nearby just in case.

Although I will agree that nightmare mode is a legit nightmare. Seems nearly impossible!

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A few small gameplay ideas I had:

- Perhaps there should be a special item held by other preys that you can only acquire if you get them digested and the pred burps it up.

- The key in your inventory UI should also be coloured purple or white .

- The mic in the auditorium could be swallowed by pred and it makes their stomach sounds louder and easier to detect.

- A librarian pred that will eat you only if you make any noise but is otherwise passive.

- A teacher pred that will eat you if you are running in the halls

- A mid-tier pred that can eat you but also would be eaten by Bella. It is extra dangerous to get swallowed by this pred and end up two stomachs deep.

- An item stuck in a pred's belly that you must get swallowed in order to retrieve.

- Places that are only accessible by being swallowed, a pred might carry you back to her dorm and fall asleep to digest for example, then (if you escape) you can take a special item from there.  Or a teacher that brings you back to the teachers lounge.

- Items that make a dangerous amount of noise if you carry them.

- Cameras that you can use in security room. A dangerous Principle pred who can use the cameras to find you if you make her angry somehow.

Overall this game is an amazing start. The vore is hot but the game is fun on its own. Vore is an excellent mechanic for a stealth game like this.

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Really love the game. Threw a tip your way.

Some minor suggestions. A game over where you could watch the belly slowly shrink and the pred waddle post-digestion, would be cool, rather than the game just suddenly ending. Also, it would be cool to adjust the length of digestion time as an option, with the struggle success rate adjusted accordingly of course.

Sloshing sounds when the prey is walking by with a big full gut and maybe muffled cries from the prey