Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Cirr

14
Posts
10
Followers
21
Following
A member registered Jan 29, 2014 · View creator page →

Creator of

Recent community posts

Just a quick thanks for the update. This game haunts me even a decade and change later, and boy do I ever understand the problems that keep making gamedev take a further and further backseat even when your life might be going generally fine, let alone when beset by issues.

Good luck with everything!

https://realworldredcap.bandcamp.com/album/a-monsters-insight-original-soundtrac...

If the free version is restricted to 3 tracks, where's the paid version? I can't find any evidence that one exists?

> I can't just get rid of this feeling, i see the tricks.

It's called "getting old" and nothing any dev can do is going to fix that

I can't seem to get this working, sadly. Not sure why.

Oh I love this! Quick and simple, responsive, nice and easy to follow. Excellent work!

I'm not 100% sure how this fits with the theme of the jam, but it seems like the beginnings of a neat game at least. Not sure how to beat it?

I love this! This is very charming, I love the animations and I especially adore how extra options open up as you go. This is great! Took a bit to get working (also a Linux guy here) but it was worth it. I love seeing RPG Maker get used in creative ways like this.

Cute game, I liked the branching pathways and multiple endings. I don't think I've seen a Bitsy game done like this before, either!

I really like this. A few sounds and maybe a restart button would make this even better but it's pretty decent as it is. Definitely has that Grow feel to it. Feels like a nice mashup of Grow RPG and Grow Valley, both of which were my favourites back in the day!

I really like this. A very nice short break. Relaxing, too.

Very stylish, I love it!

ovo comments · Replied to kya in ovo comments

I'm still hard at work trying to make things a little less unfairly confusing! There were a LOT of quality of life features I cut to squeeze this past the deadline.