Hi!
Does the issue still persist? If yes for now please try out the Lite Version of Girls Attacked :) https://gamejolt.com/games/Girls_Attacked/764046
Hi!
Does the issue still persist? If yes for now please try out the Lite Version of Girls Attacked :) https://gamejolt.com/games/Girls_Attacked/764046
Hi!
Does the issue still persist? If yes for now please try out the Lite Version of Girls Attacked :) https://gamejolt.com/games/Girls_Attacked/764046
Hi Oliiee!
Does the issue still persist? If yes for now please try out the Lite Version of Girls Attacked :) https://gamejolt.com/games/Girls_Attacked/764046
No sadly the version I upload here is the packaged game, so the project itself and the packaged game are 2 different files
I now have a new SSD which arrived. And all the assets I have used are still with me
So only the actual project was lost meaning I can technically work on everything again :)
My plan moving forward if I can’t afford the data recovery is to start over but instead re-release it as Girls Attacked 2 so it will now have a itch.io page
Hi! Thank you for trying out girls attacked!
Yes I plan to do that in the future, the Quarry map (currently in progress) will be you and AI girl allies vs a bunch of girl enemies.
The issue though is I don’t know how to make Ai characters fight each other yet and i haven’t found a guide online. Hopefully I can find a guide soon
Thanks!
Hi mcdim thanks for the feedback!
-Right now numlock 0 is the button for stripping, but a button press where you can spawn all characters at once is a good idea! I’ll try to add it into the game in the next patch. Then you can just change it to numpad 0 since I have button mapping in the game
-Yes once i am able to get more uncensored characters I will add it in
-For the gun properties, the crosshair feature is not yet fully fleshed out, more of these changes will be added in the coming months. The crosshair 2x magnification though works as intended as i don’t want to block the view in 3rd person with a crosshair
Thanks! will try to get more updates for the month!
Hi! Thank you so much for enjoying the game!
Yes this is stil quite new and I still have lots of other moves that I will add eventually, as well as finishing the levels in the game. I would say that Girls Attacked is actually only 10% done :)
I have a few more neck snap variations that I have not yet added, as well as a lot of knife and unarmed attacks as well. In the end there will more than 20 stealth takedowns in total!
Also I’ll try to figure out how to create an updater in the future as well as modify the spectator camera so you can place it anywhere you like and it will stay there. I just haven’t found any guide yet that shows how it’s done :)
Thank you for the positive review! Yes one of things I wasn’t happy with current games is the lack of correct facial expressions so I made sure that when i made my own game, I would focus more on facial expressions which I want to be perfect <3
In the next update, I will focus on getting all the three new swimwear girls fully animated and finished, which im targeting to finish before the end of the year!
Hi galgalping! Thank you for the feedback! for the points you mentioned, I certainly want to add a feature where you can hold your victim longer like in metal gear 5. Although at the moment I don’t know how to do that yet, so im looking for youtube videos hopefully i can find a guide for that!
Yes i do have another two hand strangle that i want to add in the game, I plan to add it on the next major update! It’s just a bit harder now to add moves since there’s now much more enemies than when i first started and since I myself want the facial animations and the hurt sounds of the girls to be perfect (since I myself love that effect :D) it takes quite a while now to add 1 move and a bit of trial and error to get that perfect facial expression :)
the schoolgirl model though is sadly broken with regards to simulating physics, it’s an issue from the artist where I purchased the character models from in the unreal store so I’m not sure if it will be fixed by the artist in the future.