Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Classicallyred

5
Posts
2
Followers
1
Following
A member registered Oct 07, 2022 · View creator page →

Creator of

Recent community posts

This is the prettiest walking sim I have ever seen. Although it is unfinished, the concept art is very aesthetically pleasing. The colours are also very cohesive. Very smooth.

Cannot wait what you do next!

This is the prettiest walking sim I have ever seen. Although it is unfinished, the concept art is very aesthetically pleasing. The colours are also very cohesive. Very smooth.

cannot wait what you do next!

This is amazing in every way possible. All three of the speed-dating partners fit an archetype commonly portrayed in these kinds of games, making it feel familiar and fun to cycle through. The grading system at the end made me want to get every possible ending, thus adding to the replay value to the game. 

The only issues I encountered were the occasional grammar errors and text being difficult to read due to colour in relation to background. Adding an outline would improve the readability and overall accessibility of the game. 

Again, amazing. Interesting take on the one-button game prompt. Absolutely loved the way each character responded to the player. Some very brutal comments made by the main character. Love it.

Great job overall :)

First of all, absolutely love the little animations on the main menu screen, as it sets the mood for the rest of the game. The choice between single and multiplayer mode also provides more in term of replay value.

The key issue I faced was with the layout where the white text would appear on top of light parts of the bg, or on top of existing text:

Adding an outline to the text would improve readability and overall accessibility.

Again, love the animations and characters. The attention to detail when it comes to the two songs makes the work engaging overall.

Great job! 

:)

(1 edit)

Absolutely love the physics and overall feel of the game. The obstacle variety adds a nice challenge and makes me consider how high/low I should keep the ball in relation to the environment. 

The only real issue I encountered was the impossible obstacle, as shown in the image below:

Killer of streak

The colours are also very high contrast; having a softer background could improve accessibility and reduce eye-strain.

Great work overall :)