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clerium

15
Posts
14
Followers
44
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A member registered Jan 22, 2020 · View creator page →

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This is amazing!
I'm impressed because of how polished this is. I knew it was a good idea to follow you.

I wish you the best, you definitely have a future in gamedev. That year learning to code was worth it.

Very cool! Felt immersive, I think it could be taken into a larger scale game!

Very fun game!

This was incredible!

Thank you for playing :)

Something I did with your assets: https://clerium.itch.io/small-worlds

Hey, liked the art/music/idea. It is a really nice project!


I'll leave some constructive criticism.
The main character has a couple of frustrating things: it feels like the character is walking on ice (slippery), attack animation is really slow (even if I timed it perfectly after dodging attacks, I would still get hit by something), dodge feels pretty good but the cooldown feels slow for the game. Getting hit by something meant death since the hurt animation takes too long and it doesn't let you move. 

Brillante! Respecto a otros comentarios, no creo que sea la dificultad. Lo que se tiene que trabajar es en controles fluidos, se siente un poco fuera de control y eso hace que el nivel con plataformas precisas sea dificil.

yeah, we needed more time for level design, tutorial, and polishing. Thanks for the feedback!

idk, maybe it is my mouse haha

I liked it! The shooting feels a bit hard to control, I found myself sticking with the first power.

Loved the boss music.

Feels polished, and I loved the audio design!

I really enjoyed the atmosphere!