Pictured: Me possessing a bullet when I started my second playthrough. My bullet type didn't restart either (but that might just be a visual bug).
Clovesnspice
Recent community posts
This is not the correct place to express your displeasure. As far as this guy is concerned this game is a roguelike, it more or less fits the description given by itch.io afterall. If you wish for a change to itch.io's description then you can submit an updated description to see about getting it fixed.
I knew the answer the instant I had my first conversation with the culprit. However the game was really fun, and I enjoyed all the funny little easter eggs and references. I even lol'ed at the soyjak reference. It took me much longer than I expected because I failed to read the instructions, and didn't know how to question NPCs. another banger puzzle game on itch.io. 10/10 Awesome sound design btw.
This game is pretty fun, but I do wish there was something to end it. At the moment it pretty much goes until your PC gives up on you. Which for me was after 5 or 6 mirrors combined with every projectile option. That isn't technically when my computer gave up but at that point the rounds were taking upwards of 2 minutes each. and I just don't have that kind of patience.
If I hadn't found a cheese it likely isn't possible to get to the boss. Also if you upgrade your damage too much you aren't able to hit the smallest denomination triangles anymore, and will inevitably die to the summoners.
To do the cheese you simply kill another enemy before the level up screen appears. The more enemies you kill the more extra levels you get.