Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

CodeSkull

9
Posts
4
Topics
A member registered Jan 08, 2021

Recent community posts

i can put a link

im using roblox studio lol because im to dumb to learn unity

this is the script that destroys the card and changes the health bar when the card is played: 

the first image is showing the card spawn points. each spawn point has different card prefabs in the "objects" section, those are the cards that can spawn at that spawn point. the second image is the spawner script

(2 edits)

Im using unity and i have no idea how to do that.  I tried making a thing that counts how many cards the player has left, but when the player uses a card, it stays the same

Im making a card game and i need the script that generates cards to reload when the player is out of cards. Can someone please tell me how to know if the player is out of cards and how to reload a script.

(1 edit)

Ok so i have multiple different objects but one of them hurts the player instead of the enemy. I want the cards to swap locations every time the scene reloads so that the player doesnt know which card is the bad card. does anyone know how to do that? Im using unity

there is a glitch in my 2d game where a invisible barrier will randomly stop the player from moving in that direction but if the player jumps the barrier is gone. does anyone know how to fix this?