This is quite nice, controls are very responsive. I forgot to "transform" so I died very easily. But when I get used to use the "transform", it get more fun. Blasting enemies is very satisfying.
Coding-ape
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I think,I will choose the second one too. When I read your comment, I get my mistake about first one. I didn't do right shading next to his front arm. So he really looks like he is leaning back.
1x4 is ledge grap sprite. Maybe I can add some animation to that state or some walking on wall or sliding animation :D
Thanks a lot for your detailed comment. :)
Hi, I will try to make a game for Rōshigumi
I will update devlog in here and with my twitter. Here is my first mock-up.
Here is my sprite sheet for Ronin.
And Three Variations of Ronin
Here is the gameplay video. Movements, Ledge Grap, Attack, Jump Attack, Stomp Attack, last but not least Cutting GRASSSSSS :D
Updates... 2 Enemy Type; Patroller and Thrower, Grass Cutting. Next: Third Enemy and a Boss Fight