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Coem

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A member registered Nov 03, 2019 · View creator page →

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No, but thanks. I have a full time job and simply not the time to work on any other bigger projects 

me

Thanks for the feedback,

Yes, you are absolutely right, the game is a little slow to pick up in pace, and it could have been juiced up a bit more.

Did you get to unlock the beam weapon / laser after killing the boss 2 or 3 times? It should make all the little enemies turn into "popcorn".

I have just tested it on Firefox and it works fine for me

Added another enemy and a new weapon and modifier that might be dropped by the boss when killed and a few things more 

I absolutely agree, but I wanted keep with the sprite of 3 hours, everything else that is not in the game right now, I considered as "extra" or "nice to have"

Download the exe and pck, and put both in the same folder, then you can run the exe

The Simple Scifi/Dungeon prototyp tileset I removed because the game loopindex was too similar, the Isaac style Prototype Tileset I wanted to rework and didn't manage to do that until now. I still have them in case you want one of them 😉

Thank you very much, I am well aware of this bug, but i took the decision to leave it in because its not that bad and because other things needed more attention. Also nice to see that you paid attention to this.👍 

I have already played and rated it ;) 

I have rated your game already ;)

That's what you call a pro gamer move 😎

Thank you!

That is a fantastic idea!

Thank you :D

Maybe i'll make a couple of levels in the future where the walls are sticky ;)  Great idea!

Thank you :D

I on propose made it so you can only enter a door if its upright. In testing it showed that the "puzzle" aspect otherwise would be too easily bypassed.

Hope you still got to the end of the game :)

Thank you :D 

You should still upload yours, it would be nice to see the difference and compare