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Colbane22

4
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13
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A member registered May 15, 2021

Recent community posts

With a lot of platformers. They usually have a "Sliding" state. For Instance, say she's dashing and the player turns the opposite direction. With others, they would have a very short "sliding" animation where it slows you down but after like 1/3 of a second, she's back at full speed the other direction. It's easier for the player to adjust and compensate. Only for dashing tho.

Health Drops from enemies aren't working. Also, not sure if it's a bug or no, but if you are pressing any button (even direction buttons) you can not use the dodge/back dash.

The game is beautiful, but it's just the controls and not being able to see the enemies off-screen, and they can hit you. That's my biggest problem. I died way too many times before I could even see the enemy.

The analog stick is an auto dash, even when the setting is turned off. Also, the "double tap" window is way too long. When I'm trying to turn around, she'll start to sprint, and I'll fall off an edge because I wasn't expecting the sudden sprint.

He's currently working on it, check his twitter @BoscosDen. I think you gotta go to his subscribestar for the newest builds, but I'm not sure.