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colekinz

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A member registered Aug 31, 2018 · View creator page →

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Just actually so cool oh my good. The only thing I could critique is that the variance of the apple spawns drastically changes the flow of the game (the game feels fairly easy once you get the hang of it until an apple spawns near a wall and then it gets way trickier), but even that could be a factor in the addictiveness of the game. Awesome entry!

Awesome awesome awesome game, this is so cool and fun and neat. The only thing I'd say it definitely needs is a tutorial, or at least a sheet of the controls, because there were a lot of ones I found out through intuition that made the game waaaay easier once they were clear. But yeah, this is really cool, you could make this a full game genuinely

I actually cannot believe how fun this game is. I am in disbelief, shock and awe.

Aesthetically and conceptually this concept is so god damn cool, and it's really interesting strategically as well. On first playthrough there was a bit more waiting around for things to happen than I would personally prefer, but that could just be a matter of preference. Awesome awesome entry

I noticed the same thing, yeah. Either way though, it seemed like you'd get to your destination by the end, so it doesn't matter too much ^^