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colus23

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A member registered Jun 25, 2023 · View creator page →

Creator of

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Great comment!

We'll include it in the next patch!

Sorry for the mistake~ It's not the ball that can be caught and pulled; it's the cheek fat on the face!

It's really cute~

It's a really great idea!

It can clearly communicate the game over line to the user without compromising the overall color scheme!

Thank you for your feedback~^^

i  will try to provide a longer interval after the game ends!

Also, the characters that appear are from the mobile game 'Trickcal RE:VIVE.' In the main game, you can catch and pull the ball, and they are very cute~"

Thank you for enjoying the game! ^^

The white dashed line at the top of the box was the game-over line. I will try changing it to a more noticeable color!"

Thanks for playing!  ^^

It's a simple but very fun game!

헉 맙소사! 리포트 감사합니다!!

혹시 데이터가 전부 날라가신건가요?? indexdDB에 일시적으로 접근 못하는 일은 있을수 있는데.. 그상태로 세이브가 덮어 씌워져 버렸나보네요.. 맙소사;;;

데이터가 날라가셨다면 제가 복구할 수 있는 방법을 만들어 보겠습니다.

오류를 수정하고 복구할 수 있는 방법을 마련해서 패치하겠습니다!

다시한번 이용에 불편을 드려서 죄송합니다 ㅜ.ㅜ 그리고 리포트 정말정말 감사합니다!!

넵! 확인해 보겠습니다!

제가 아이폰이 없어서 시뮬레이터로만 테스트하다보니 문제가 많네요;;

일단 급한대로 재시작 오류가 반복될때에는 페이지를 닫고 새 페이지를 열어서 접속해보세요.

피드백 정말 감사합니다!!

웹 저장 문제가 계속 문제를 일으키는군요;;(ㅠ_ㅠ)

빠른시일내에 수정해서 업로드 해보겠습니다!

Thank you for the bug report!

We recently updated the tooltips, but it seems there was some error. We will make the necessary corrections and upload them.

I understand that Unity does not provide fullscreen support on iPhone.

However, surprisingly, you can achieve a fullscreen-like effect with a simple solution. You can set the min-height: calc(100vh + 100px); and overflow: auto; styles to the window's body, creating a scrollable state.

When the window is in a scrollable state, iOS automatically hides the address input bar, creating a fullscreen-like experience. The window becomes larger than the actual game, but the game still displays at its original size on top of the window and remains fixed, so it doesn't scroll. This provides a fullscreen-like effect.

However, when distributing your game on itch.io within an iframe, this approach may not work. I hope that itch.io can implement a similar solution within its iframe to enable a fullscreen-like experience on iPhones.

Thank you for the bug report and feedback on the game!

These are very valuable insights.

We will make quick adjustments accordingly.

Thank you once again for your feedback!

Excellent!

Thanks for your comment!

If the boss is too strong, try making good use of special skills.

You can stop a boss' special move by stunning it or inflicting a lot of damage to it.

Alternatively, you can minimize damage with defense or recovery special skills.

But it is also true that the boss is too powerful.

I'll consider modifying the difficulty level.

And thank you again for leaving your comment!