Charming little game full of hope for the future. Lovely to see a game like this which is a much more nature-focused and caring view of the future than I often see.
comfyfeline
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I'm a software developer, often find myself wishing I could focus more on what I enjoy at work but also unsure if I would get tired working on games all the time. I think I'd like to work on games full time one day, but only in a studio that feels right. As it is, I find this works well for me and I am able to enjoy games a lot when I have the time to.
This was an absolute joy to read and I loved the personal aspects and how you spoke about how the game affected your own confidence and ability to feel free to experience and enjoy games for the sake of playing them. I have similar experiences myself, and I feel like the emergence of the wholesome games movement speaks to the message that I am not alone in feeling this way. Maybe Kirby was the voice that needed to begin this movement, but now it is kept alive by the creativity of the many indie developers who give new life to it every day.
Fun little platformer, the quirk with upwards dash is a bit unfortunate and the green light monsters are cute but I found them repeatedly falling off cliffs often and I didn't see much use for the light (although that could be a cool mechanic if they gave more light). I enjoyed playing despite these small issues though! Well done!
Absolutely adore this game, brought me many smiles and I eagerly await the full game. One bug report on Mac: using the binoculars, the labels showing mountain names/routes finished appear and disappear as you move around and don't always appear when you are actually looking at the mountain!
Edit: Seems related to low render distance as wasn't such an issue once I increased this
First of all, got to say that I absolutely love the design put into this game, from the sound effects, to the little bits of isolated lore to how the mechanics gently build up and remain constantly engaging. As my partner puts it, post-capitalist puzzle games are my favourite type of puzzle game and this fits that like icing on that cake.
Sadly, I'm experiencing quite some issues running this game on my MacBook Pro, I believe the game is being forced to run at a high resolution and is causing a number of extremely laggy moments where no inputs are read for a few seconds and the visuals slow down a ton. This can happen anywhere in the game it seems but more when there's more on screen. It's a real shame as trying to get through it is worth it despite these glitches! I wonder what might fix this, a setting for resolution likely would, but potentially there may be an easier fix?
-- EDIT: Did a full restart and seems to have fixed these issues. Now I can finally play this masterpiece in all it's glory!