The idea for a companion mechanic was inspired by a similar mechanic I used in a previous project and I thought it would be great to use that in this game, also yeah the sprite is insanely adorable xD, the sprites will be silhouettes but I am coding in some particles to add some depth to the sprites alpha.
ComperiorStudios
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A member registered Jul 12, 2017
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My First Game Jam: Summer 2017 community · Created a new topic [DEVLOG] Day 1 | Late Start But A Good Start!
Hey everyone, so I am a little late to fully solidify my idea for the jam and really get into creating the game but the ideas that I have come up with for this game are going to be very immersive & have allot of weight behind the story shown throw the unique game play.
I started out by making some silhouetted sprites and coding up some movement and animation!
Using a switch statement(help from @Mocadium) I coded the animation and direction for the dog companion to match the player and set their animation speeds to have a bouncy movement :)
To Do List:
Aesthetics and surrounding area sprites, also coding collisions with those structures and characters etc, also getting a dialogue system to work along with fades and transitions ;)