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A member registered Jul 12, 2017

Recent community posts

The idea for a companion mechanic was inspired by a similar mechanic I used in a previous project and I thought it would be great to use that in this game, also yeah the sprite is insanely adorable xD, the sprites will be silhouettes but I am coding in some particles to add some depth to the sprites alpha.

Hey everyone, so I am a little late to fully solidify my idea for the jam and really get into creating the game but the ideas that I have come up with for this game are going to be very immersive & have allot of weight behind the story shown throw the unique game play.

I started out by making some silhouetted sprites and coding up some movement and animation!


Using a switch statement(help from @Mocadium) I coded the animation and direction for the dog companion to match the player and set their animation speeds to have a bouncy movement :)


To Do List:

Aesthetics and surrounding area sprites, also coding collisions with those structures and characters etc, also getting a dialogue system to work along with fades and transitions ;)