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A member registered Jan 05, 2019 · View creator page →

Creator of

Recent community posts

Hello! I am a fan of Atlantis no Nazo but have no background about Mint Fantome. Can a player like me also enjoy this game? (i.e., are there any gimmicks that make the game no-fun/unbeatable  without knowing certain fan memes?)

Okay 😁

I played Chapter 1 and I feel this is a very interesting game! I am looking forward to its release on Steam.

Just a little feedback.

- I want the chessboard view to keep on when I press restart.

- The yellow colored objects overlap on some levels and are a bit confusing (goal light, keyhole, buttons, and their walls.) There is also an eye icon at the goal, so the light could be more dark.

This spike floor doesn't work. Is it intended behavior?

Very interesting! Please develop a product version!

What a clever and difficult game! Best puzzle of the year.

My let's play video

1. you must not let any boxes fall except at the very last moment when you reach the goal.

2. it seems to use the similar transport technique learned in level 8.

Really clever design, I love it!

Thanks for the report. I fixed it up again!

Wow, can you give me a screenshot or video of your solution?

(starting at 2:16:20) I've played your games and I liked this one the best. Especially the difficult levels at the end were very challenging and exciting to solve. Great work!

I played this game (starting at 0:02:20) It's a cool additional idea to have a duo with different abilities in Magicube. Since this is a demo version, I cannot say the controls are good. But I enjoyed the demo a lot and I hope development will continue!
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Good game!

I hope I can see what colors I displayed, the pixels were too small to see well.

Thanks, I finally solved it, and I didn't realize the intent of the image at all, huh😅

remaining level 19 only. any hints?

> comments · Posted in > comments

Very interesting mechanics and the right difficulty, very impressed!

Thank you! but I'm not thinking about it at the moment.

Supercool!!!

違います!スクリーンショットありますか?

This is a brilliant idea! I would love to play more levels!

On my first try, I got 19600 and more. It seems I was in luck.

I wanted to make it clear that the hearts I got were saved even if I restarted. But it was a very good puzzle.

Well, I don't take it too seriously because it will be open in time! Anyway, thank you.

Very clever solution, a great one!

I tried to but the mouse cursor is hidden

Really satisfying game. Great work!

haha, i found a secret one first :)

Cute game!

Very interesting idea. I like it very much.

The idea is brilliant! I hope to see the ghost trail on the current level screen.

I think the problem with this type of analog drawing game is the more effort of fine-tuning try and errors than my inspiration. I am happy when I can draw reproducible lines. In other words, I want some kind of grid snapping, copy/paste, and flip. And Bezier curves if possible.

Maybe Cheese solution (I didn't use the bomb):





Thanks! I have added one other question, could you please check again?

Hi.

This may not be the right place to write this, but I have reported a problem and would like you to check it out.

https://github.com/Alith-Game-Studio/WhatTheWitness/issues/2

Thanks.

I found it very early 😎

woah my aim is so crap

I
Is there any other ending without a question mark? I couldn't find it.

Here are my playthrough videos.

Nice puzzles! I enjoyed the logical solution on some levels.

H and I are very challenging to solve with a single panel. I wanted cloning panels around the main panel.

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This is my Japanese WIP playthrough (FYI part 1 to 4 are NSS1). This game is brutally difficult to find a possible way to get the secrets, but the puzzles are very exciting.