I loosely followed this game not realizing the weapon controls would be one key per finger. I'm really not a fan of the system, and it confuses me in the middle of playing. Strafing from side to side to try to dodge bullets while frantically going through fingers to find a combination that makes a weapon feels confusing when you could just select a weapon and have the silly finger gun aesthetic. It's a very unique system, but one I feel doesn't work for a game where you're intended to be fast and precise. I also found the dash to feel odd to control. I didn't really understand if it was based on how long you held it, or how much you moved while it was held, and I decided to ignore it entirely. It didn't seem to matter much since the base movespeed was fast enough for most parts of most levels. I really like the aesthetic, and I love speedrunning games, but it feels like the weapon mechanics just clash too much with the idea of speed
Conman540
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A member registered Jun 09, 2020