Thank you! I love polygon art too. For this project, I’m using many models from studios like PolyPerfect and Synty.
The stages are planned to be replayable. The current drop items are placeholders, and I haven’t decided yet whether to implement fully unique items. If my technical skills and balancing abilities are up to the task, I’d like to create endless stages as well. So, even if I implement unique items, I think I’ll be able to provide multiple ways to obtain them.