Love the visuals! Can't wait to name my pet.
Danny Parker
Creator of
Recent community posts
Another great submission to the Devil Man series, loved the intro and update to the story. Initially struggled with the controls, however once I understood how to play I quickly mastered the gameplay and the difficulty became too easy.
Great visuals and audio feedback, some difficulty scaling would help to create a really solid game.
Absolutely love the music and visuals! Really fun game. Some issues found with collisions and haven't managed to complete it yet (slow typer). There was a progressively harder challenge throughout which kept me engaged.
With some minor adjustments to track/controls, in particular the jump I think the game would be really fun.
Really impressive game, so much detail in the visuals and concept. Fun animation on level load. Controls could be adjusted slightly. Some gameplay direction through visual cues could help the player understand how to progress, although that could be part of the intended challenge.
Super impressed with the amount of content and visuals. With some minor adjustments the game would increase the experience. Again, super impressive game though.
Really fun game and very original. Adjusting the drawing width was a nice addition. Would be great to see more possible drawings, or something to stop the same drawing being given twice. Liked the visual direction, felt very artsy.
Had a lot of fun with this and could see myself playing and competing with friends.
Loved this, the 10 second limit made my typing frantic and a lot of errors were made. The related words to each scene made sense. Had a lot of fun with this game, made me laugh a lot.
The hidden level added some extra character to the game. Perhaps audio feedback when typing and successfully typing a word. Maybe in the future add a non-computerised voice.
Maybe add some difficulty scaling with better players facing tougher/longer words.
Overall a great game and an original idea, loved it.
A great level of detail has been implemented. The audio and backstory to the game help build suspense and 'People saved' allows the player to feel as though their actions are important.
Progressively harder levels help to scale difficulty as players progress. It's easy to imagine more levels
When failing a level the bomb exploding audio gave me a fright, increasing tension whilst playing the level again.
Initially, struggled to find my feet and understand the aim of that. Other than that, a very enjoyable game.
Enjoyed the frantic pace, reminded me of my teenage years in the mirror. A score at the end of play would help to reflect on how well I did. A high score system could help promote replayability.
Enjoyed the soundtrack. As noted by Adam, audio feedback to popping pimples would enhance the experience. Overall a really fun game with great music!