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coppermouse

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A member registered Aug 03, 2022 · View creator page →

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I wouldn't call it "need" but I always welcome some help, yes.

I had some ideas to put this on github and find people on fiverr to help me before.

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I didn't really expect anyone to test this game ;) but thanks for testing!

No, there is no quick-restart-key at the moment. It will be added later. You just need to exit the game and start again.

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Hi. sorry for late response but I have not been logged in for almost a year ;)

No PyOpenGL here, drawing a 3d object is just math and polygons. I am using Pygbag to make it run in browser(this games is not browser but I assume you checked out another game I made), and yes, a bit performance hit sadly, at least on my machine.

Thanks! but I am working on something else that is good so I rather keep doing that :)

Thanks!

I put a lot of effort into the looks of it, so thanks for notice, sadly I had a hard time making the game fun so I canceled it

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Interesting. I know that this Exception can happen if you play the game for too long. This is because the number of monster spawning gets bigger than number of spawn points.

So it is either that the game restarted but player didn't respawn or that the game didn't restart at all. Both are of course issues but can not understand why they would happen.

Anyway, thanks for let me know!

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Works good in Ubuntu (linux).

How I got it to work:

Python-version: 3.10.6

pygame-version: 2.1.2

(only tested these versions, other might work just as well)

script to run: scripts/main.py

Working directory has to be where Avoid.exe can be found.

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I got the SOURCE version to work in Ubuntu.

Of course you need both Python and pygame. I used Python 3.10.4 and pygame 2.1.2.

There were some files that had to be renamed in the textures-folders and there was a line in the code I had to comment out (as of writting this) Not too hard IMO.