Tight little system with enough mechanical flair to feel full but easily understandable and playable immediately. 5 stars!
Copperspont Games
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Great layout and cool little map. Simple system and evocative setting/encounters table. Love it. One question - rules state 8 or above and 6 or less for roll results, but 7 is left out. Could that be a mixed result, or bad result without loss of Resolve, or simply a typo? Thanks for these games, I very much enjoy all of your weekly one-pagers.
Thanks for the thoughtful commentary! I love the idea of the Tower as a "cloak". I originally thought of it as a one-shot insert kind of game for established characters in an established world (which would mitigate some of the issue you're taking with the sparse instructions) - but with the option to run it as a stand-alone. I'll definitely drop a play-through summary, or if I can convince my table to do a video even better, at some point. Thanks again for taking the time to comment!
Super smooth - five stars. If you like BOMISO check out the more fully fleshed out Five Fudge: https://cmartins.itch.io/five-fudge
If you don't know TinyDungeon and its various offshoots, you should. The 2d6 mechanic is simple and smooth with mix-and-match traits to fill out character profiles. Once you learn the game, you know all the genres they have to offer. Optional rules, bestiary, adventure generator, and microsettings make this a solid fantasy option.
Nicely tweaked Lumen 2.0 dice-less system combined with grid combat in a one-shot format. The game favors both narrative exploration and tactical combat in different phases and nicely integrates the two via a very slick pacing/difficulty mechanic. The art is fantastic and the layout is clean and clear but with really great style. Well worth it.