You can force Godot games to run in OpenGL by running them with "--rendering-driver opengl3". ToF2 is far too powerful for my machine to test thoroughly but it seems to have loaded faster, and I don't remember having any issues with anything else I've tested with it so far. (There are some minor differences and lack of some newer features of course, but nothing major from what I've seen.)
I remember there was one that came with a bat file for this so you wouldn't have to figure it out yourself, so if it works without any issues you could include a bat/sh script too.
Coqito5
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A member registered May 15, 2020