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Cosmic Doorstop

7
Posts
3
Following
A member registered Feb 06, 2022

Creator of

Recent community posts

Very cool idea. I really enjoyed the art style and the game main mechanic of freezing and unfreezing blocks. It made for some interesting platforming challenges.

Occasionally I would encounter a glitch where the camera would get stuck on on panel when my character wasn't there, and if I moved to a that panel, it would switch to the one I was on previously. Not overly intrusive, just annoying as I had to restart a few times because of it.

Very cool. This is like hitin' an oili on a half pipe broski. Keep up the good work my brtoher.

I think this game could really benefit from speeding everything up. The ship and the bullets feel too slow.

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I liked the concept quite a bit. It would be interesting to see this get flushed out with some more in-depth level design and/or space exploration.

Gotta say though, I absolutely hated how the ship controlled. The vertical axis felt strange, and the ship steering as a whole felt really slippery. Overall the ship was very difficult to control in my opinion.

Very nice art design, and a cool puzzle concept. The cool downs between the spells felt a little arbitrary though. It would be interesting to see where this concept could be taken.

Very cool proof of concept. It'd be cool to see an expansion of this in a full blown game.

I followed the Sinnerman way back in the day. I'm glad to see all that worked didn't get erased. I'm excited to see what comes of this project.