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couture105

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A member registered May 06, 2019 · View creator page →

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An experiment with compelling results.

A nice little experiment, also the slow motion mechanic makes me think of remembering to take things slowly and not jump to conclusions.

what engine was this game made in?

That's good to hear. If you need any beta testing in the future, you can reply to this message anytime to get in touch. For the record, I have an Oculus Rift S.

Hey! How's development for Juniper Sky going? I've been looking forward to playing it ever since I played Elkan Tor about a year ago.

Very fun concept, but the cube sequence can be overwhelming, definitely, takes a bit of practice to master it!

This is a fantastic little demo which is great in its own right. One observation - it was pretty frustrating to find the last object  (which for me was the neon sun, for other people it might have been other objects). I scoured the map for it for the same amount of time it took me to find the other objects. And I ended up looking for it on Youtube. So you might want to introduce some sort of hint mechanic to prevent player frustration.
What engine did you use to develop it?