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CpZapper

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A member registered Apr 21, 2017

Recent community posts

I'm using Unity and I'm trying to get it to have text on the UI look like it is also pixelated and matches the 64x64 limitations, however I haven't found a way to do this yet, so I was wondering if I could leave it just looking relatively normal and not be exactly perfect. I'll attach a picture of what I have

I have a pixel perfect font in the form of pixel unicode but I don't know if I have to match this to the pixels exactly