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Cr0wbar

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A member registered Aug 23, 2018 · View creator page →

Recent community posts

Where would you write this? How would I set this up?

Hi, would you know how to connect the code in this tutorial to the quests video you did on Youtube? The way I want this to work is when I go up to talk to someone and choose to do something through the dialogue, a quest will start. Thanks.

I have the same problem too

Thank you so much!

Hi there, I've been messing around with some of the code and have been deleting the parts with the emotes and portrait to see what it would like like without them and how the system will work. Deleting some of the code for these could be my problem... When I start up the game and go to the object to start the text it stops and gives me the following error: 

FATAL ERROR in

action number 1
of Key Press Event for <Space> Key
for object obj_player:

instance_create_layer :: specified layer "Text" does not exist
 at gml_Script_create_dialogue (line 16) - var _textbox = instance_create_layer(x,y, "Text", obj_textbox);
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_create_dialogue (line 16)
called from - gml_Object_obj_player_KeyPress_32 (line 1) - create_dialogue("Just a little monologue.", -1);

If there is anything wrong here or someplace that is crucial to the code that I need to go to fix please let me know! Thank you!

The game is a little bit confusing at first and would be nice to have keyboard controls but overall a cool game! As a game maker myself, I appreciate this game very much and understand all of the work that has been put in to this game! Great job!