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CraftyIrony23

3
Posts
A member registered Mar 27, 2023

Recent community posts

in short... no.

Totally agree with idea of random malfunctions.  She's a device, and a prototype at that.  She's going to have problems. Entire side quests to figure out a way to fix her would be great gameplay.

Additionally the bot should wear out, right? I don't care how well she can lubricate, there's still friction. The bots equivalent of a Labia minora, mouth lips, and fascia around the anus are eventually going to wear out. Sorry anon, no blowjobs or going outside until you replace her "camolips."
(and likewise, there could be personal injury to Anon... Sure you fucked the Bot until you passed out from exhaustion, but now your dick looks like hamburger...)

So I have "tweaks" that are small details to enhance immersion.

First make anal sex different. The initial insertion animation for missionary and doggystyle (after the AI is complete, and she has all limbs) is pure gold, but it's identical for anal and vaginal sex. Giving the bot a slightly different animation would go a long way to making anal a unique interaction. For example, adding a brief wince where we can see her teeth clenched together, that then fades into the standard sex animation would go a long way to making anal sex a different interaction that is inline with her character, without creating a whole sadism vibe. This would also add a little more weight to the bot's comment about Anon enjoying fucking her in ass.

Second, the throw-away dialog when the bot wants to talk could be hundreds of strings of unique things instead of a dad-joke or "some random thing on the internet." Since there's a whole anime vibe, things like "she wanted to know about my favorite power up sequence in an anime," would be great. Likewise, given the food is suspect in the game, things like "she found out that <insert game meat item> has been linked to an increased risk of certain types of cancer." ChatGPT is a wonderful generator for this.  This just makes the bot more interesting, and almost adds a hint that she's paying attention to what Anon does.


And in the "tweak" that just would make the game more of a joy to play department:

Provide a way to skip dialog that I've seen before in the game.  The speed scrolling is great, but even still, some dialog is far too long long on third or beyond repeats.  Why not track lengthy dialog, and give me a "Skip to end" button when I'm seeing it again?  For example, meeting the landlord outside the store is a ton of dialog that I appreciate as a game narrative, but after the first times, let me click a button and get to my choices.  More so on the second encounter outside the store. And the hobo...

This one is highly personal (since I'm comfortable role-playing) and both a convenience and a chance to shape the game. There is a point where I decide that Anon is not going to stream sex with the bot anymore, or I think about Anon saying "sorry <bots name>, I have bills to pay," based on dialog.  It would be nice to have that moment in time be a choice of permanence, instead of simple dialog. Choosing to not steam means I am never again given choice to stream or not when I "Frick" the bot.