LOL THX
crashie
Creator of
Recent community posts
i unfortunately don't speak spanish very well, but i really wanted to make a comment on this amazing game! I played this once before and it was a lot of fun, and very addicting might I add! I included your game in my video, the timestamp is 0:09 - 0:58.
Also, i apologize if i talk too fast and it is hard to understand my english! (I will add captions to it soon!) Amazing game, will definitely be following more of your future projects!this game would probably be one of my favorite games on itch haha! i loved the art, the gameplay, the pictures, texts, i could go on for hours xd can't wait to see more of this game, i will defo be following the development of it! i included this game in my video, the time stamp is 0:58 - 2:04, i had alot of fun (even though i didn't follow the instructions at all LOL)
i loved this game! i played it once to see how it was, and really loved how fast-paced it is. i then played it again for a video of mine, your game is included in the time stamp 4:47 - 5:48! i had some good laughs playing this, and i hope to see more development :>
P.S. i tried so hard to get three stars but deemed it impossible with my temper XD
hey kebab! great game, nice job and im glad you put it up for webgl :D here are some questions and suggestions I had : I can't seem to find the "Reset" button in the game like you mentioned, is it possible it is for some reason not visible on the browser version? also, it would be nice to have a score counter for how many sharks we have passed, or maybe a timer to see how long we can survive. also, another idea is to have more obstacles, maybe a horde of fish or jellyfish possibly? something to increase the difficulty would speed up the engagement I think! anyways, fun game, congrats on the release! will stay tuned for whatever you create next :)
fun game, the consistent "I love you" was oddly terrifying LOL anyway, the first couple times I played this, I was utterly confused as to why I was losing my weapon all the time, but then realized that when I get too close to the enemies, they steal my weapon! a genius afterthought haha anyways, I enjoyed playing this, great work!
just checked out the new update, the map randomization is looking great! love the diversity in the maps, and not to mention the music is sick! also, great that the enemy attacks our player now, it's a lot more immersive! i see the movement has improved a lot, its a lot easier to move around now! only thing is, I always end up getting killed by the enemy too fast because I can never position my turret in time, it's difficult to manage with the keys for the wasd, io, and p being separate from each other. would be possible to change the keybinds from IO to something else? I believe that could maybe resolve the issue of going to fast or too slow and it being to slidey to position. Anyway, great work as always, looking forward to playing more of this game!