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support@doofah.com

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A member registered Aug 11, 2023 · View creator page →

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(1 edit)

Version 0.1.7b now available.

Added buttons to allow reordering of the mods list
Add note regarding skin mods.
Other minor bug fixes and tweaks.

I've just released V0.1.7b, which adds buttons to allow reordering of the mods list.

Hi, thanks for the feedback, I'll add controls to allow reordering of the mods in the list for the next update.

I've just released Version 0.1.6, which adds the option to disable the splash screen.

Hi, yes, I'll add an option to allow that. I'll try and get it done over the weekend.

Hi, thanks for highlighting this, glad to hear you got it sorted.

I'll look into why skins mods seem to work differently, and maybe add a warning that they need to be subbed in the game mods section to make them work.

The solution I settled on was to change the default behaviour to set the Session name in the .ini file, rather than via the command line. Hopefully this will fix the issue you were having, let me know if it is still not working.

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Version 0.1.53b now available

  • Added support for Aberration map.
  • By default, the session name is now set in the GameUserSettings.ini file rather than on the command line, to mitigate a possible bug in Ark that causes it to always use the default port of 7777 when there are spaces in the session name.

In the next update, which should be out tomorrow.

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If your server is running but not showing up in the server lists, it's usually because of port forwarding issues, but it can also be due to missing root certificates. This caused me a few hours of frustrated hair pulling when ASA first came out. I followed the instructions here and it fixed the problem for me.

Currently multi-server management is a bit buggy, but I'm working on making it better.

It can set the cluster id, so it should work with clusters and group servers.

I'm still trying to come up with an elegant solution to this, it's taking a bit longer than I'd hoped because I wasn't able to work on it over the weekend as planned. But, I'll try and get an update out asap.

Hi zerepsj,

I'll certainly look into this for you, it sounds like a strange bug and I'll see what I can come up with as a workaround.

I'll hopefully have something sorted by early next week at the latest, and I'll post here when it's done.

Thanks for the nice comment. Please let me know if you find any bugs, or if you have any suggestions for improving it.

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Kingdom Of Galanor Multiplayer RPG
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