The game is only on Google Play Store but not Apple App Store.
Crescentyr
Creator of
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I just tried using the Boulder while having Deadly Attack buff and the bug didn't occur
For your case, my theory is that the Boulder somehow got a Rebirth buff. And when it came back to life, the HP was set to 9999 because max HP for items is 9999. But there's not a single item/monster/relic that can give Rebirth buff to an item. Do you remember the cards you killed/used before the bug happened?
EDIT: Now I know what caused the issue. It wasn't because of Rebirth buff. It was because the boulder killed a Saguaro, which then fully healed the Boulder. We will change it so that it can't heal items anymore.
You have to view the info of the card/relic in the game to unlock it in the album.
For the web version, we still don't have any plan on what to do with the excess Diamonds. The Android version has more heroes and game modes to spend your Diamonds on.
We are slow with the updates at the moment. There are some issues from upgrading the game engine. We also have some other projects in development. But, we've prepared a lot of new content for this game.
Hi, thanks for your detailed feedback!
These cases have always been our concern since the early development of this game (having high ATK that you can one-shot enemies, unlimited Magic Shield as Elena, and other cases that make your run endless). We have nerfed Elena a couple of times. Her ultimate used to affect all monsters and have lower mana cost and cooldown. We haven't heard any feedback from players about them having endless run until now. So, some things will may change because of your feedback.
Purifiers and Poison are the main counters for Magic Shield. But apparently, they can also be easily countered by items that you mentioned. We will probably put a cap on how many Magic Shield a card can have. Do you think we also need to nerf/change Elena's Mana Shield?
We are aware of how broken Battle Hunger can be. But, we don't want to remove it entirely because it feels wrong to not have a relic with simple mechanic like this. Those are the reasons we don't include Battle Hunger in the other 2 dungeons. Changing it to "If you have less than 10 ATK..." or "...whenever you kill x monsters" will remove the simplicity of it. Our plan is to exclude this relic from survival modes. Let me know if you have other suggestions for this relic.
Chillbane and Stalagmist are the only 2 monsters that have ranged attacks. So, they will counter your ranged attacks. You can see the word 'ranged' on the middle left in the card info. And because of this comment, we've just found out that Chillbane doesn't have missile vfx for his attack. So, thanks a lot! :)