Thank you for the comment!
I'm really happy with the direction I'm going in now and finally found a style that works for me. I'll actually be able to start pumping out more content soon instead of reworking everything every update lol.
currently a lot of stuff doesn't function. I recently made a massive change over to a more ui based game and im still trying to get everything working again. The Neon City is currently super early access and most features are fairly barebones, but im working on getting more content and features in each week.
Thank you for the feedback.
Thank you for your comment, I'm happy people are enjoying what I'm making!
At the moment a lot of stuff is just placeholder. The expansion and weight morphs have a max size that I've created in blender, but it can go higher and basically keep expanding past the shape that I built for it (that being said once it gets too high it does kinda just give up and go back to the base morph). I plan on making larger morphs at some point, but I need to get some playable content in first. I'll be making an actual roadmap soon that people can view, but I'm all scrambled right now with my decision to essentially restart lmao. Just gotta get my bearings.