This has been fixed now, sorry about the wait. Of course it was a typo, haha
Crosshollow
Creator of
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Hey! I'd love to help you out! It can be a little intimidating at first, but once you've gotten the hang of it you can do pretty much anything with Twine!
My biggest general advice is to figure out what you want to do first, and then work backwards. For example, I didn't know how to accomplish the clothing system, I just decided what I wanted it to be like and figured out how to do it from there. You learn more from needing to do something to accomplish a goal than from reading about how to do something in the abstract.
My two other big pieces of advice are to find and use other people's macros (there's no point reinventing the wheel, if somebody's already made a superior inventory system, go with that!) and use widgets very liberally. The widget macro basically lets you run the same big block of Twine code using just one line, and with a big RPG style thing like this, it really comes in handy. When a scene ends, instead of manually typing in or copy and pasting all of the necessary code, I can just slap in "<<completelead>>" and all of that is done for me. Be thrifty, conserve your time.
If you ever need any specific help, please feel free to send me a message or an ask over on my tumblr!
Hey! Without knowing the exact error I'm not sure exactly what the problem is, but Twine saves your progress using your browser's cache, so things that block that (like some ad blockers or cookie blockers) will prevent it from saving properly. If you have any extensions, try disbling them temporarily to see if that's the issue. You can also save to disk, which will save the data as a file on your computer instead. If using the itch.io app, try enabling autoname.
13 Laurel Road is a short text-based game about exploring a an abandoned house and confronting the feelings you've been trying to avoid. You play as Noah, whose cousin has asked him to grab a couple things from their old house- a place you haven't been to for months, which holds memories you'd rather not remember.
This game has been in the works for a while now and I'm really proud of how it's turned out! If you want to check it out, you can find it right here!
The mountains call to you. They've called to you for months now.
What do they want? You have no way of knowing.
But you can't keep ignoring this.
Just remember- you won't be leaving here the same as you came.
heck maybe the mountains just want you to play this cool game I made, available now
An Angel Among the Aspens is an interactive story made in Twine about identity, divinity, and liminality. It's the first game (or published piece of media in general) that I've made set in my long-term worldbuilding project, the small mountain town of Crosshollow. I intend to create more stories set in this universe, so if you enjoy this one keep an eye out for any updates!
You can play it at https://crosshollow.itch.io/angelamongtheaspens