no, only added new prompts, the original ones were kept the exact same.
Crosswarrior24
Recent community posts
tried to play the second game. this happened after reloading my save.
'failed to load'
'audio/bgm/Field1.ogg'
and there's no WWW folder in the files, so i can't add a custom track to add the music in myself to fix this. so now the game just doesn't load at all
Nevermind: music just fails to load A LOT.
already shared these in the update. but i'll share em here as well.
found a few bugs already and got a few questions.
-hotdog eating contest 2 leads to a broken path. -visiting the fairy at the same time that the coin becomes available leads to a broken path
-some images don't load. including one of Jamie's scenes, and a few of the new buffet character.
- reaching the newest weight stage and going for a walk always causes Beth to show up alongside the other option.
as for questions:
what do i do with the bagel?
where to get fruit?
found a few bugs already and got a few questions.
-hotdog eating contest 2 leads to a broken path.
-visiting the fairy at the same time that the coin becomes available leads to a broken path
-some images don't load. including one of Jamie's scenes, and a few of the new buffet character.
- reaching the newest weight stage and going for a walk always causes Beth to show up alongside the other option.
as for questions:
what do i do with the bagel?
where to get fruit?
i got the fountain effect to trigger. it wasn't a lot but glad i saw it. also the fact that Beth's path can be missed is a bit of a shame, maybe make it so that it'll become harder to get her path the more you weight. that or add a way to have more save files in case you missed something important.
also Stephanie best girl, she's adorable
i also had some idea's.
the AE potion has to be used on Beth, since most of the images so far focus on her rear.
and maybe have the hyper potion be something for whoever you end up dating during the ending.
from what i learned. Yiffymix seems to take from E621's tags in terms of it's prompts. i think the way it works is that the more a specific prompt is present as a tag on e621. the more likely it is to get the right result. and plant OC's seem to be REALLY common... so that might be why Celebi seems to be tricky.