Hi! A quality of life update is on the way addressing all those problems. About the memey spaces, trust me, I have come to not like them too. But this game has been up since late 2021 and was made before the backrooms were a thing so I can't do much about it. I'm not going to take out those levels either, they take a lot of time create and I think they can still be enjoyable if you try to ignore the internet culture behind them. Anyways, thank you very much for the feedback, it helps us improve. Thank you for playing!
CROW CAVE STUDIO
Creator of
Recent community posts
Thank you so much for the words! It really means a lot when someone gets the point of the game and likes it :)
We also take your feedback about the update! Although we are currently working on another game (an fps but kind of liminal-ish) maybe in the future, development of this one can be resumed. Cheers!
Hi zuza, unfortunately we have no plans on adding jumpscares or any type of presence in the game apart from the player! This game is not intended to be a horror game, although some people might find it unsettling, this is more of a journey through dreams, a 3d representation of the feeling the original liminal images that got famous back in the day had. Your input is really appreciated though! We are aware of the impact liminal horror has on gaming now a days, but it's not really our cup of tea. Thank you for your comment and feedback :)
Hi everyone! I hope you're having a great day :)
I have just released a game about liminal spaces. It 's centered on giving life to popular liminal images from all over the internet and enhance the nostalgic or uneasy feeling that they may cause. The average gameplay is 15 mins long, and the game is free, so I think it's worth your time!
https://the-ravens-den.itch.io/liminalgame
Oh, that must suck tbh. I don't really have any problems with ue4, I don't know if you tried it but I really reccomend it! I dont have any coding knowldege at all, so the blueprint system works great for me too. You should just finish your game and don't put too much tought on it if it doesn't have a practical solution, at least you learnt from the experience :)
Wow! I'm really thankful for those words, they really mean a lot to me because this is my first serious project ever, and the support it's receiving is great for me even tho it may not be much for other devs :)
I'm thankful too for the comparison to anemoiapolis, but I think they really deserve the attention they get, I'm happy with my little portion. And don't worry about the graphics of your game, the liminal feeling is all that matters, graphics are useless if your game doesn't feel like you want it to.
And yeah, all the levels are based on existing pictures, tho not every picture has been taken in real life. If you really are interested you can write to me in this email hugo.a.game@gmail.com and I'll send you the original images :)
Also I wanna thank you for your comment, I'm in a very tight schedule with my studies and haven't been able to really put time into making the game, but I think I'm gonna resume the development and finally release it thanks to you!