Thanks! I agree, even though I consider it complete, I'd hazard that it's not strictly a roguelike in its present state.
There's no guarantee for a solvable level at this point, however, the levels do get easier as you ascend.
Generating solvable levels would make the game trivial, so once judging is complete, I plan to add a few mechanics that make the game more interesting ... and also make those impossible situations a little less impossible.
There are 8 floors in total, so you made it two/three floors from the end! The last floor has 4 monsters.
🧛♂️