Edit: Situation changed due to schedule. Will still be attempting the jam but can't promise time for team work.
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I would like to get in more practice working with a team, while focusing on my programming skills. This seems like a good one to do that. I'm off from my job on Wednesday and only need to account for online classes otherwise. I'm open to different engine options, my main experience so far being Unity (C#) and GoDot(GD), and otherwise learning how to program in C++. If anyone wants to team up I would like enough of a heads up so as to know what sort of essential logic to look into. My dev email is cup.o.bug@gmail.com
Cup o' Bug
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A member registered Aug 14, 2020
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Extra Credits Game Jam #6 community · Replied to Floatingtable Games in How do you have fun during development?
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Extra Credits Game Jam #6 community · Replied to arrowmaster1252 in How do you have fun during development?
As a preparation for the jam I set up a personal jam from the 14th to the 18th, and found it wasn't so much fun as "Nice", until the deadline day as my plans were disrupted and the mood shifted more towards "Stressed, but Done"
I like the idea of making the process of game development fun and enjoyable throughout, but I can't really think of how to go about that.
What have you guys done to make it more fun for you?