Any game that requires you to control two things at once is a great concept! Good work!
CupcakePirate
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The sheer number of stock images in this game is impressive, truly outstanding.
I do think having a bunch of different things you can juggle and goals to manage is interesting for this type of game, though! I’d like to see what would happen if you add more stuff to mess with in terms of things to do, just making it a whole chaotic mess would be great.
This game has some great meta ideas! Love the fact that it basically railroads you into building a 3D core game, since, from the experiences of the people of this class, that’s all we know so far. It’s funny.
Having to click in specific area to make the game tutorial work was awesome! It was fun how you made the player sort of have to actually use Unity to use Unity in your game, if that makes sense. Good work!
I really like the way that, right before the procedure, you have to press the space button a lot of times in order to progress between each of the thoughts. It really gives each of the thoughts more individual weight.
I also like how, despite the fact that the main character has misgivings about the rebirth, the final action of the game is extremely gameified. It’s like all the character’s emotions end up not mattering once the rebirth takes place; it sort of just becomes a game of trying to get higher stats even though everything that happened beforehand is really tragic. It’s a great moment.
Your sense of humor really shines through here as much as it did in your first game. The anime-style opening music was also awesome and funny.
I think it’s interesting that you can go between each of the different date option. I’d just sort of be curious how the game could be if you had the text change based off of which of the characters you’ve already spoken too.
This game is extremely stylish! I love the various references to various beliefs and religions, and the dark atmosphere of the game itself, both in terms of visual appearance and themes. I’d be a bit curious to know more about what is happening in this game; what has caused the situation that lead the player to be here? Your itch page itself is also awesome, great work!
This game is really visually interesting! I’ve never listened to The Magnus Archives, but I am familiar with this sort of genre of containment of anomalous objects through the SCP wiki. It did feel very SCP-esque to me! I liked how there was some implied horror elements of things that could go wrong by interacting with these objects, and I also liked how the objects sort of had some interaction with each other. The 3D-ish images in the background were also awesome. Great work!