Thank you very much for your kind words! Means the world to us.
CursedAtelier
Creator of
Recent community posts
Thank you for the confirmation. And yes that is indeed the old Tripteen.
To advance you do have to disable these lasers first, the process for which you seem to have missed. Please head back to this point here:
Clearing the zone ahead should put you back on track. Also make doubly sure your suit is repaired.
I will forward it to the artist and let him know about it. He is currently working on an extend version on it.
Mistakes happen and stuff can fall through the cracks if you work on multiple artist pieces. It doesn't always mean it is AI.
I will attach this art piece to show the line art before we rendered it.
Hey, no worries about the amount of text! The more the better :P
Saves are somewhat compatible, but I personally wouldn't recommend it.
Reason for that is, we completely replaced Tripteen with a brand new dungeon. And added quite a lot to the combat system.
As example, info panel, HP bars, fast forwarding, new combat AI, new cut in and sex system and new combat struggle system.
We will update the public build soon as well, just have to finish this next update first, so we can focus on it.
Hello!
Thanks for the lengthy feedback already.
I want to address a few points that you have listed.
Pretty much all the points you wrote have already been addressed in the latest version 0.6.
As examples:
- Weapon upgrading has been fixed in the 0.6 build, but is not fixed in the public version, same with the movement. Movement was a bug from the tutorial section of the combat, the switch of forcing a player to only move forward hasn't be resolved correctly.
- Quest Logs, had a lot of navigation improvements. All quests up to the visit of Xaide have been added and the next patch will add a bunch more. Hopefully soon all of them will be in the system.
Currently you can only go onto events with Haar and not fully a relationship, we hope to change that in the future.
Best Regards.
We are still working on the quest log and fixing issue with it, before we add all the quests and navigation in place, each patch adds more and more entries to the quest log, game is still in development after all. Some of the quest don't give much navigation by design as it is designed for you to explore around and talk to people and figure out your own way. There are hints and directions in the dialogues though.
Sorry for the inconvenience.
D'accord, votre carte graphique est peut-être un peu trop faible pour charger le fichier d'animation de la boîte de dialogue, je vais travailler sur un correctif, je ne peux malheureusement pas vous dire quand je pourrai la sortir car nous sommes actuellement très occupé avec la libération de vapeur. Désolé pour tout inconvénient que cela a causé.
Forcing Caly into Scenes does not affect your relationship with your friends/companions at the current moment, that may stay like that or we adjust it slightly. There will (not there yet) be some specific scenes that will advances relationships with characters. There are however some bad ends for getting defeated or losing in certain situations.