Great game, got the real ending and all 12 pages. You really have something special here. Would love to play the full game if you ever end up making it.
cyborgx7
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A member registered Feb 13, 2015 · View creator page →
Creator of
Microgame-collection inspired by Wario Ware and Giant Bomb, for Giant Rom 5
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Really cool game. Very impressed.
I wish there was some way to tell which puzzles correspond to which orbs after the fact. I lost track of which ones I had completed successfully and I only realized the deal with multiple solutions for the same puzzle half way through.
I had to reset the game to get my bearings again. Not a big deal, but seems like a solvable problem.
Finally got around to completing a simple proof of concept of my idea of combining chess and classic puzzle games like tetris/puyo puyo.
There is still a lot to do:
- Points/Combo System
- Random enemy piece configuration (right now I jus placed a bunch of them manually
- Upgrade art from programmer art
- Refine enemy behaviour
- Should there be other enemy pieces and how should they behave?
- Should enemy pieces be able to take you?
- Powerups? (Bombs with AoE, extra pieces to attack with)
- ,,,