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sphere

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A member registered Jul 10, 2023 · View creator page →

Creator of

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no </3 lmao was this on the ladder?

What's that mean

Thanks for the feedback. For future reference, pressing TAB brings up a notepad for the purpose of taking notes.


In the future I will try to visually tutorialize this feature better.

my fingers are crossed :)

In future translations, it will be necessary to add more keyboard locales. For now, though, the only solution to this issue is to switch to an English keyboard layout in order to play.

:)

I have a few issues to solve with my dialogue exports, but I'm gradually figuring it out. I'm busy with work lately, so it might take a little while.

Thanks so much for testing, that's a big help to me. My hardware setup is kind of atypical, so sometimes godot windows builds won't run on my windows partition, but will run perfectly fine on arch thru GE proton.

We are fortunate that we aren't doing any OS-level stuff yet, so I figured if anything was going to fail on mac/linux it'd be graphics. I anticipate that this might change if we decide to make mobile or deck-verified builds (text input system prompting a keyboard, etc etc).

so sorry abt this; i'm going back into the dice game code to figure out what's goin' on

i am gonna look into this bug more. i thought i had gotten it, but i think i just didn't test enough ( ; ω ; )

thank you for reporting it, and for being infinitely charitable despite this disruption.

I am glad that you enjoyed it. Thanks for wishlisting :)

Small update: I tried running on older hardware/Win10 and I think the issue is that it's a build using Vulkan instead of OpenGL.

I tried to make an OpenGL build, but it broke pretty much every graphical asset in the main scene :(

I'll see what I can do about providing better compatibility in future releases. Sorry about this x.x

No worries! In that case, I'm pretty sure I've addressed that in the current patch. 


Again thanks so much <3

 thank you so much, I cried too :')

Sorry to hear this. It might be an issue with godot's vulkan renderer not working with older hardware. what are the specs/operating system of your PC?

WAOW

Somewhat similar: that one has to do with the dialogue system hogging the current camera. Since most of the progression is done through calling autoload functions thru dialogue, we're sometimes very narrowly dodging unintended conflicts.

I suspect the KEY-LO room one has to do with an errant call to kill the loading screen upon entry.

The ladder one, though, is kind of funny: it's just globally translating player position, but seems to go awry when it's interacted with while other inputs are active. I think I've built so many checks and timers around that exact glitch that, at this point, I should probably just rethink it entirely, lol.

Thanks so much for the bug reports, & for being supportive of THREE VERSES from the very beginning. I will make sure these are fixed :)

Oh no! I appreciate you being charitable despite some pretty big bugs :') My sincere apologies.

I also appreciate you being detailed.
I'm gonna look into both of these today;

The ladder bug I'm aware of / have struggled with a bit, but will properly solve now.

The KEY-LO room entrance crash -- I have not experienced yet, but I'll try to replicate it. I've at least got a suspicion what could be causing it.


Thanks again, luv
sphere

I appreciate your kind words despite the frustrating bug; I'm sorry about that x.x

May I ask: when did you download the game? I ask because the bug sounds like something I thought I'd patched in the most recent version, but if you were playing the new version I need to double check :o

fantastic

CATWO
RLD

!!!!!

damn u werent lying

LET'S GO

Thanks so much. I'm glad you enjoyed it. :)

another ribon classic :)

I love it. Thank you

I Love You

thank you :) <3

much appreciated :) was playing smt1 recently and thinking about our fight theme. desktop_trash made both the battle mechanics and the battle music; she totally nailed it

thanks for playing, and for the kind words <3

thank u angel kero <3

There's no save function (didnt have time hehe). I'm glad you enjoyed the game :)

The Third Mind doesn't contain the unabridged permutation. I took some quick photo scans and uploaded them here.

Thank you ! @desktop_trash made the gargoyle battles. Our next project we've discussed working on together is a more straightforward RPG, so if nothing else you will one day have a spiritual sequel <3

I'm glad you think so! I think I will try to expand that idea more in the next thing I work on. there was something that felt nice about it, like etrian odyssey or phantom hourglass maps on the DS. one of my favorite parts of watching playthroughs was seeing how people used the notepad.

thanks so much :)

This is truly special.

<3

replying to myself to say they are stupid for not liking this game

i love dosogy i love toma i love this game

thank you my friend <3