Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

d12sAreUnderrated

15
Posts
3
Topics
6
Followers
28
Following
A member registered Jun 11, 2020 · View creator page →

Creator of

Recent community posts

What a precious game! Thinking about all the potential wholesome stories that could play out made me tear up a bit. It's a great change of pace compared to more action/adult rpgs.

I really loved your Cairn booklet adaptation, and this one is just absolutely phenomenal! ItO is my absolute favorite Mark of the Odd system/setting and easily in my top 5 games of all time. Seeing the community still make content, regardless of how big or small, will always bring me joy. Everything else you've done so far is also amazing. Keep it up :D

I appreciate that. I came across a handful of other spooky jams so I wanted to combine it all into one booklet. I'm cranking out some pre-planning as we speak so life doesn't get in the way of finishing before the other deadlines

Thank you so so much for the speedy reply!!🫡

Hello, I was wondering if pre-planning is allowed prior to the start? If so, how much is allowed?

I have an idea in tandem with a few other spooky jams, but it might be slightly too much in the timeframe of the nearest deadline if I have to wait another week before starting. If so, I'l cook up something else :)

Hexcrawloween community · Created a new topic Dungeons?

Hello! I was wondering for the dungeons, how much detail is required? Are point-crawls allowed, or do we have to map it out in more detail?

Oh my god I'm in love with this! I think I'll actively use it in any exploration-based games even if they aren't solo because it's such a great tool!

This is one of the first comments/reviews I've ever left on any game. Found you through a Mohrta trailer on my YT front page yesterday and I decided to look at your other works out of curiosity.

I haven't played Doom since I was a kid although I thoroughly enjoy Quake, but they seem distinct/independent enough from each other in my head. The aesthetic of not only this game, but everything else you've worked on too, is amazing and the level design was so good! For someone more experienced, this game might be easier but for me it was a thorough drag through hell itself. Genuinely harder than the Soulsborne series to the point where it took me 8 hours on and off from start to finish and a few meltdowns.

I'm proud to say that I ran through it in one day and I think it's safe to say you've earned yourself a new dedicated fan! Fucking christ I am BEYOND EXCITED to go through the rest of your catalogue over the coming months!

Thank you! :)

Thank you! Sometimes discord links expire quick lol

Hello! I would like to join the discord as well but both the link in the Overview and here seem to be expired, invalid, or not accessible. Could I get a link as well please?

(1 edit)

I live within the CDT timezone, and my usual availability is daytime as well as evenings on Tuesday, Thursday, Fridays and weekends.

I'm working on a module for this jam. It's based on the Cook's Assistant quest from Runescape, but with a less goofy tone. I'm really bad at drawing and at sourcing royalty-free/no-copyright images though. I think I'm somewhat decent at editing images though, if that counts for anything? I'm working through Google Docs because I don't own any software like Affinity Publisher or the likes.

This is an absolute zine-tome of an adventure densely packed with material. Love it!

Hi, I know it's the holiday season and you have lives away from the hobby and you might be busy, but could we at least get an update? Even just a brief "Hey everyone, here's the situation summarized in a couple of sentences". Some of us haven't gotten the digital key or physical copy and haven't heard back at all...

Same here