Mythvale Tactics is a pretty good game, although I didn't realize in my gameplay you could upgrade mana. When I was done, I saw in comments that it's an option.
daedron
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This game is awesome! I played it for a bit and I see in comments some people got to insane scores, but I am still happy with mine :D!
Oh, that's actually interesting. I didn't realize there's a bonus for not spending all mana. I only realized active skills are useless - and later on they're even worse, with the obvious exception of the revive.
Yeah, I struggled here also because it seems like later battles are... way too insane. But maybe it's doable and you have to know that you get bonus for not spending all mana (which I didn't notice at all).
I mean, the flow was smooth. The only issue I'd point out is; it felt a bit wonky to have to fight whether you accept suspicious account to your server or not.
If it's going to have some upgrades to your character (more tools etc.), more bots or malicious stuff, it might be interesting! I know there's much to be done, but the concept is great!
I didn't do well in this game, because I didn't have any idea how elite enemy looks like (you can't just check out what's the opponent in the node and run I think?) so after a long struggle in that fight I got deleted. And also you have to keep track of cell's health (they do not heal after the battle if I recall correctly), which I think would be easier if cells had some visual effects, which shows they're getting at 50% or lower hp.
Which is a bit inconvenient, especially considering you can get unlucky even with good items in mercenary's backpack - there's % dodge chance and as you progress, there's even more % triggers (like Smite), but it might not be as bad as I think, because you can just farm 2nd mercenary and earn gold faster.
This game is good. There are some issues; fe. buggy bird after you buy an upgrade, which allows you to eat other birds (which were hunting for you originally). Other than that, fun little game.
I enjoyed this auto-fighting Idle Game! I don't have many complains; you can impact every fight with active skills (which are very important, as our character likes to get into trouble), you can eventually start getting some items, so that's nice.
Really great game! I enjoyed playing it, even though I lost. I think it needs some rewards for battles, because right now you just have to pray you will get some rewards.
Also my guess is on the last boss I should just kill smaller enemies instead of trying to rush the boss.
Especially when there's not always a clear instruction about what you can move. I thought I could only move around my cells, but as it turns out - you can also move walls that are in your placing area. Overall good game.
I also didn't know it's possible to lose by allowing your monsters to get knocked-out, which also made me lose I think. Not that I created the strongest team comp; I think I understood only basics - and some abilities were annoying for me, because I wanted to hide a monster, when he is low, so he would be a bit safer, but some abilities swap places. I guess I just didn't find good synergies and created a random team comp lol.
They can fly off the screen upwards; that's what I meant, which is a bit unfair for me. I am not mad, because not every game is supposed to be beaten on first or second try, I just think I should be able to fly off-screen upwards as my opponents; or no-one should be able to do so. Right now the only moment you can be at greater heights than your opponent is when you get hit.