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Dalichrome

14
Posts
2
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A member registered Mar 26, 2023 · View creator page →

Creator of

Recent community posts

Not bad! It was fun to figure out there were walls that changed/ could be walked through. I'd definitely fix the mouse not being fixed in the game when playing in webgl. Also,  mazes can be quite tedious, since they do make you feel lost, its very easy for a player to want to give up. So maybe add some features around engaging the player more: a sprint mechanic or some scripted event that shows the walls moving. Anyways definitely a good first try!

Very thanks!

Thanks so much for playing and the nice words!

No problem, thanks for doing music! Look forward to working together more.

Thanks so much for playing! Also agreed, we spent  most of our time on the core mechanics and graphics and now looking back I wish I spent a couple extra hours on balance somewhere in there, but I'm glad you enjoyed!

Thanks, we were really happy with how it turned out! Though I have to give a lot of the credit to the more mountain package for the code.

Thanks so much, means a lot!

Love this, from style to game play to music, all top notch. Also I'm jealous of how clean it looks, I can never get my pixel perfect looks as seamless as you guys have it here.

Thanks so much! I'm glad you enjoyed it, loved your submission!

I really liked this, what you have feels really polished and Id loved to see even more in a fleshed out release!

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Thanks so much for playing! Also yes, we're definitely thinking about working more on it, felt like there was a bunch things we wanted to add but didn't have the time, so that'd be perfect. Also I'll tell Jacob that you like his bats!

Really fun! Would be excellent in like a tetris 99 format!

Very fun! The movement is a little finicky, but feels good when you figure out how to really propel yourself. I could imagine people speedrunning it.

Fun game, level two has the best soundtrack.