The bots occasionally will screw up limit cut positioning, but if it's happening more than 1/10 of the time it's something you're doing. Make sure you sprint, maybe try toggling the snapshot display (there's a checkbox in the corner) to see how early you can start moving. Also try watching the positioning of the bots, maybe you're too far out or angling CC wrong.
DangerMomentum
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Thanks for the post! I considered it, but decided against it because I thought it was hard to decide exactly what constitutes a success- is it still a success if the player killed another bot? What if a bot died but it wasn't the player's fault? Still, I definitely see the value in having a score like that. If I have some time I'll take another look at it and see if I can add something simple without too much work, but it might be a little while before I get a chance.