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Danielaurence

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A member registered Mar 22, 2021 · View creator page →

Creator of

Recent community posts

Thanks for the kind words, Hugh! If you get a chance to test out any of the species rules, let me know if they feel balanced enough!

I love to see that you're still working on this and tweaking this! It's definitely my go-to Into the Odd spinoff. Love the changes!

Woohoo! Congratulations! The price is a bit heftier than I am able to pay at the moment, but rest assured I will keep it on my wish list for the future. I'm sure it's worth every penny.

Aha! So... I was today years old when I realized that there is a warning phase and an attack phase. I thought the intent was just to react quickly and avoid everything coming from the edges of the screen, and I thought some were "fake" attacks and some were real and you had to react on the fly. Now I see that there's a pattern recognition element. It looks obvious in hindsight. Much easier to manage, now, thank you!

I am not sure if this is a bug, or what, but when playing the non-postjam-fix version of the game on a GB emulator, I'm finding the "keepaway" sections of the game randomly unresponsive. Sometimes onion moves the pot immediately, and sometimes won't respond at all. This makes these sections very difficult. I may try the postjam fix version (which I didn't notice at first) and see if that helps.

This looks fantastic! Looking forward to inflicting it upon trying it out with my players!

Looks fantastic! Are there any plans to do a print run at some point?

So glad to hear that!

Are things still happening? :)

WOOHOO! I found it too, finally. Definitely worth it!

Ahhh, that explains why I couldn't figure it out. I was trying to do it after I had defeated everyone and already had the orb. Thanks for the tip!

Thanks! If I've already cleared every enemy and have no way to become a geist, is it impossible you think?

Did you ever have any luck? :)

Love this soundtrack!

"Ooze the Boss" and "Geist Mother" are just taunting me to keep digging for that secret ending, though.

Are there any hints within the game for the final cutscene? I think I've checked every square inch of every single screen and can't find anything else!

And one more.

Here's one!

(1 edit)

Aha! Oh man,  that was really sneaky. It's like you guys put a hex on me or something. ;)

Lovely game! I loaded and played this on my Miyoo Mini game console, which was just the perfect medium for enjoying this little gem. Now I gotta play the text adventure! Is there a secret in the text adventure too?

How deep does the rabbit hole go?! I've also made it to the banishment scene, but no further. Also, how the heck are you supposed to translate that coded error message?

LF OSR print when? ;)

WOOOOOOOOOO!!!

Please take up the offer and let this be print on demand for Lulu or DTRPG. I'd buy it in a heartbeat!